Seamless, and world wrapping terrain engine

Walk in the same direction forever and never hit an invisible wall

In-depth terrain and object loading algorithms make for smooth loading and display of graphics without stopping the game to load large amounts of data

 

 

 

 

 

 

Full day/night cycle, and sky dome

With ranging color cycles from dawn to dusk, blended into a nighttime sky

Accurate sunlight colors throughout the day and night

 

Real-time streaming of terrain and objects

No “zones” no game-stopping loading, no in-game loading screens