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Seamless, and world wrapping terrain engine Walk in the same direction forever and never hit an invisible wall In-depth terrain and object loading algorithms make for smooth loading and display of graphics without stopping the game to load large amounts of data
Full day/night cycle, and sky dome With ranging color cycles from dawn to dusk, blended into a nighttime sky Accurate sunlight colors throughout the day and night
Real-time streaming of terrain and objects No “zones” no game-stopping loading, no in-game loading screens |

